video games

Gamers and Ganja - Blunting the Edges of Perception


“Let’s face it, every gaming company wants to be perceived as edgy, to cultivate some rebel image that they’re sticking it to this nefarious thing known as “corporate” ”

There’s a good chance you’re reading this article after a long session of late-night gaming over the warm glow of a dimly lit joint. Good for you -- and now let me tell you how you got to your current stage in life.

The truth is that your favorite games have been slowly evolving to align with your stoned tendencies—but you probably already knew that. The shocking thing, though, is that the companies that sell you those games don’t want to admit it. HIGH TIMES found out the hard way. (continue)